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Resolume arena 5 cant read avi
Resolume arena 5 cant read avi








Until now, it's a messy Yes it's probably Intel's Optimus that's preventing all our mobile nvidia devices from working.

resolume arena 5 cant read avi

Thanks for all the hints and debugging you did so the AsString + SharedMemory may produce bugs. Last week has been so busy, I did not manage to answer. I'll add you project file for vs2010 (since did compile for debug), you also have a file missing on your git (GL extentions loader) and change filters a bit (don't need 8 megs of.

  • Well neither Cuda/Interop will work in that case, OpenCL 1.2 had DirectX (9 and 11) interoperability, but heard some cards don't support it properly (so would need testing).
  • You could have another FFGL plugin connected to master/output that does operation in reverse (eg: grab GL surface and convert in shared dx texture).
  • It seems the interop layer is 9 only, but you can use Cuda instead (that will cost you 2 gpu copies, which is not much, and it's very easy to do, you don't even need to write a kernel ).
  • Would be quite nice to see in Resolume what Adapter they use (probably need their dev to add it, option to switch would be also nice on the way :) I got the same issue with Interop, could come from Optimus. The shared memory's name can be set in the plugin's parameters. The Texture Information (Resolution, Share Handle) is transmitted to the plugin via Shared Memory. For those who want to connect other stuff than VVVV In the parameters you put the sharing name that you defined in vvvv.
  • Start Resolume and select DX Texture (RR) from Sources.
  • Copy RR_DXTexture.dll to your plugin directory.
  • ShareTextureInfo has an inlet for defining a sharing name for the texture. Then connect the "ShareTextureInfo" to the Texture output. In the Inspektor, set the DX9Texture Format to A8R8G8B8 (currently only this Format is supported).

    resolume arena 5 cant read avi

    OR Create a Renderer with something attached to the inlet and use a DX9Texture at the output.VVVV must be started with the /dx9ex command line option in order to support shared resources.Let me know if you have any issues or hints! Setup So it only works with NVidia Cards that support these features. Multiple textures at the same time are possible. A plugin that allows for using DirectX Textures in Resolume and probably other OpenGL Freeframe Hosts (which I did not test yet - anyone?).










    Resolume arena 5 cant read avi